Columns (World) by Sega (1990) Developed by SEGA Enterprises Ltd. Released 1990 Also For FM Towns, Game Gear, Genesis, Linux, Macintosh, MSX, Nintendo 3DS, PC-88, PC-98, Sharp X68000, SEGA Master System, SNES, Sharp Zaurus, TurboGrafx-16, Wii, Windows Published by SEGA Enterprises Ltd. Perspective Side view Pacing Real-Time Genre Puzzle Gameplay Falling Block Puzzle Visual Fixed / Flip-screen Description Columns is loosely derived from Tetris , as it involves arranging falling blocks in such a... favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Thunder Cross II (World) by Konami (1991) Developed by Konami Industry Co. Ltd. Released 1991 Platform Arcade Published by Konami Industry Co. Ltd. Perspective Side view Genre Action Setting Sci-Fi / Futuristic Visual 2D scrolling Description Thunder Cross II is a 2D side-scrolling shoot 'em up game and sequel to Thunder Cross . You once again take control of a spaceship to save the galaxy. As you make progress and fight of various space crafts, static guns, walkers and bosses power-ups come... favoritefavoritefavoritefavoritefavorite ( 1 reviews )
Klax (クラックス Kurakkusu) is a 1989 computer puzzle game designed by Dave Akers and Mark Stephen Pierce. The object is to line up colored blocks into rows of similar colors to make them disappear, to which the object of Columns is similar. Atari Games originally released it as a coin-op follow up to Tetris, about which they were tangled in a legal dispute at the time. Akers programmed Klax in just a few weeks using AmigaBASIC, then ported it line-by-line to C. In a 1990 interview, he... favoritefavoritefavoritefavoritefavorite ( 2 reviews )
The Internet Arcade is a web-based library of arcade (coin-operated) video games from the 1970s through to the 1990s, emulated in JSMAME, part of the JSMESS software package.
Containing hundreds of games ranging through many different genres and styles, the Arcade provides research, comparison, and entertainment in the realm of the Video Game Arcade.
The game collection ranges from early "bronze-age" videogames, with black and white screens and simple sounds, through to large-scale games containing digitized voices, images and music. Most games are playable in some form, although some are useful more for verification of behavior or programming due to the intensity and requirements of their systems.
Many games have a "boot-up" sequence when first turned on, where the systems run through a check and analysis, making sure all systems are go. In some cases, odd controllers make proper playing of the systems on a keyboard or joypad a pale imitation of the original experience. Please report any issues to the Internet Arcade Operator, Jason Scott.
If you are encountering issues with control, sound, or other technical problems, read this entry of some common solutions.
Also, Armchair Arcade (a video game review site) has written an excellent guide to playing on the Internet Arcade as well.
Below are a suggested collection of games that run at proper speed in a powerful browser. (Firefox is currently the fastest environment, although other browsers should work as well.)
Images of Marquees and Snapshots of in-game screens come from the Progetto Snaps collection, who have spent years creating impeccable support materials for the worl
d of emulation.